What puzzles me is why all the players who enjoys adventures like Syberia or Dreamfall, always conclude: "If you want hard puzzles, go play Myst". There are lots of classical inventory adventure games that involve good logic, but requires you a lot of thinking to solve puzzles. Heck, take some obvious examples, like Monkey Island, or Gabriel Knight, or the original Sam&Max for that matter. No that had puzzles. New S&M are not adventures.
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