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Old 12-18-2006, 06:50 AM   #425
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Originally Posted by JemyM View Post
Having said that, I prefer the Gothic approach when it comes to leveling/monster difficulty. You have free roaming just like before, but you hesitate to go into areas where you know there are monsters you cannot yet beat.
Oscuro's Oblivion Overhaul makes the game work somewhat like that (on top of adding loads of monsters, bosses, items, a few quests and dungeons, etc.). I think it makes for a more interesting experience.
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