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Old 12-05-2006, 04:06 PM   #9
Skyrain01
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Join Date: Aug 2006
Posts: 6
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>> A computer game could provoke the same responses, where you quit the game and ponder what you've just experienced.

I agree. I was watching "Quiz Show" tonight, written by Paul Attanasio and directed by Robert Redford. Imagine a game where you the player are offered the chance to cheat as part of the game story. I'm much more interested in those gray areas of human... interactivity... than I am "Let's kill the evil dead before they rise again."

First though I think game developers need to consciously move away from cliched stories and stereotyped characters and towards characters and situations that move us and cause us to ponder with the same intensity we find in other media.

And I don't think this need be accomplished necessarily at the expense of entertainment or even fun. Does it make more work for designers and developers and publishers? Sure, but I say bring it on.

Lee
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