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Old 10-24-2006, 09:58 PM   #115
SoccerDude28
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Join Date: Aug 2004
Location: San Francisco, Bay Area
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Quote:
Originally Posted by jokieman View Post
As far as we know Sony's "Cell" technology is going to be just another "failed" technology. Sony is famous for creating proprietary hardware/software that they try to push on consumers, and they are famous for failing at those attempts.
You know that IBM actually created the Cell right????

Quote:
Originally Posted by jokieman
Do you understand how much longer it is going to take game companies to produce titles for Sony's Proprietary platform? When working with the Xbox the technologies are known. Gaming companies have been producing games on the PC processor architecture for years.
You do understand that PC processors are Intel Based while the 360 processor is Power PC, which is basically the old Apple processor. right???

Quote:
Originally Posted by jokieman
The Cell technology is going to mean a lot of delays for developers because like SONY, they are going to have to hurdle massive issues, not the least of which is trying to program for a totally new technology...
PS2 used assembly language and it didn't stop developers from programming for it. PS3 actually is a step forward because it supports Open/GL and C++. Bottom line: developers program for the most popular platform.

Quote:
Originally Posted by jokieman
THIS is why Sony doesn't give anyone a choice about the Blue-Ray technology. Because their PS3 NEEDS that technology to overcome the much larger file sizes with all of the extra code embedded into the programs to make them work on the Cell Processor.
Do you have any programming experience? Because that is the dumbest thing I've ever heard. The only thing that takes space is the art assets and 3D HD Models. Code itself can fit on a CD.
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