Action sequences, especially if no other option is presented, like stealth, or dialogue, or something else. Every new character-driven game seems to include action sequences these days. Drives me nuts.
The other thing that keeps me from buying a game is "more of the same" concepts. Like, if you've played a game or two from a company, and the style of game is a letdown, then the next games they put out are pretty hard to justify purchasing. Myst-style games are like this to me. There are SO MANY games set in strange machine-dependent, devoid-of-life, fantasy worlds, that they start to look alike after awhile. And it doesn't help matters when a company re-releases a game like this with a different title to make a few more bucks, lol.
Anyway, those are the biggest obstacles to purchasing a new adventure game, for me, these days.
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