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Old 07-31-2006, 07:36 AM   #18
eriq
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Quote:
Originally Posted by Yonkey
It's because we're not using full 3D in our game, it's more like 2.5D. The only way to properly ensure this is to have engine-controlled cameras. If we had the budget and size, of course we would make this game in a full 3D environment. I actually would love our next commercial game to do this!
So you included the option of having the player controlled WASD 3D camera controls because you're not using full 3D in the game and are using engine controlled cameras? I don't get it....
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