Quote:
Originally Posted by eriq
I'm curious why your team decided to release a demo with features like the WASD 3d pan/zoom that will not be in the final game - a feature that, in my opinion, horribly crippled the game experience.
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It's because we're not using full 3D in our game, it's more like 2.5D. The only way to properly ensure this is to have engine-controlled cameras. If we had the budget and size, of course we would make this game in a full 3D environment. I actually would love our next commercial game to do this!
Quote:
Originally Posted by eriq
It's obvious this was a labour of love and I am excited to see where the game goes. Will there be an AdventureGamers cover story or headline so that more people will be made aware of the demo release? I'm curious what everyone else in the community thinks.
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Thanks eriq and kathrynrose! I'm glad you guys enjoy the demo.
Eivind Hagerup from AdventureGamers was at our event and received the demo in advance. I'm sure he's busily writing away!