I'm playing the first Halo (the PC version). What's with the repetitive level design? I've read all about it, but I didn't think it could be this awful! Thank god the gameplay is great, but it also becomes quite tiring at times (I'm currently cleaning up The Flood and it's the same floor after the same floor after the same floor after the same floor of the same old zombie shooting). It would've been a majestic five hour game.
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