Agatha Christie - And There Were None: 6/10
Aspects in which the game was lacking:
-Immersion, because of the bad combination of graphics, animation and scripting.
Spoiler:people appearing and dissappearing, the need to always find out their ever changing whereabouts and to chat with them about every topic
-Some bad puzzles. A lot of items in the inventory and a lot of locations could make it exceedingly troublesome to advance the game if you get stuck.
-A bit buggy. I experienced 1 crash and 1 apparent bug where a person in the game was both alive and dead at the same time (in different places). That made me believe that I was stuck because no one seemed to respond to anything I was trying to do and I had to resort to
www.uhs-hints.com
-Movement between screens. For example the living room is a mess to navigate through. This also translates to poor realization of the layout of the house or makes it pretty difficult.
The good stuff:
-The story. A good implementation of the classic.
-The overall mood. Created by the gloomy weather, fitting music and ok-ish voice acting.