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Old 05-01-2006, 07:01 AM   #23
Crapstorm
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Join Date: Apr 2006
Location: Houston, TX
Posts: 429
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Quote:
Originally Posted by Karmillo
Im still wondering what direct control adventures youve played, apart from Grim Fandango. Just cause its direct control doesnt mean you require allot of dexterty, your making out that direct control is such a big chore....
Sorry, Karm. Uru is probably the best (i.e. worst) example of a direct control game that was so difficult to maneuver the character that I couldn't enjoy it. I kept falling into crevasses or getting snagged on furniture or walking in place for no apparent reason. I also had issues with direct control in Sentinel (a.k.a. Realms of Illusion). For example, there was one particular out-of-the-way switch that I had to visit a dozen times, and it was a major chore to climb the 10-flight staircase to get to it. I wish it had one of those short-cut lightning bolts to zip through places that have already been visited.
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