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Old 04-14-2006, 10:58 AM   #18
AudioSoldier
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Quote:
Originally Posted by DesignerGreg
I just heard about Condemned recently and I can't wait to check it out...

We have a great in-house engine that we developed, that is perfect for the CSI games... I look forward to seeing what the condemned guys are doing differently...
Monolith's engine in question is a visual masterpiece really. Used for F.E.A.R. and the recently released Condemned, it makes use of Shader 3.0 effects, with soft-shadowing and the like making spectacular appearances. I'd say working with this engine for anything other than a FPS would be a tad wasteful.
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