The fact that the fights are so god-damn easy that any action gamer wouldn't touch the game with a five-foot pole, begs the question, for me: "Why the hell bother implementing the action in the first place?"
I guess it's all about raising the tension a bit. But, to be honest, what's the tension in a fight where the enemies are dumb enough to keep hitting you, even though you're executing an invincible blocking maneuvre. By simply pressing a button.
This leaves me dumbfounded.
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