Quote:
Originally Posted by fov
Variety. It gives the gameplay more momentum than if you just had one guy who has to go all over the place to get a laundry list of things done before he can progress.
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Good point. Especially in a shorter game like
Bone, such variety is welcome.
Quote:
Originally Posted by doroposo
The amateur adventure, Frasse and the Peas of Keijick, also features switchable characters. I wonder if there are other non-commercial games which do?
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Now that you mention it,
Two of a Kind. And to my previous list I should add
Suspended, an Infocom's classic. (both have this cooperation-required approach rather than separate-storylines one. I haven't played
Frasse yet, so I'm not sure if that's what you were asking about.)