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Old 01-29-2006, 12:48 PM   #72
Maquisard
Citizen of Bizarro World
 
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Join Date: Mar 2004
Location: Htrae
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Quote:
Originally Posted by Karmillo
you wouldnt have to make the whole scene 3d for the shadows would you? couldnt you just have a light source that didnt interact with the background since they are already drawn in by hand?
Because the whole background is not a flat surface. Consider--how do shadows interact with curved, or angular, surfaces? The curves and angles are already drawn in by hand, but in order for the shadow to bounce off those objects properly, you gotta have an underlying 3d gridwork. If this game is being made with AGS, as I assume it is, that's not a possibility.
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