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Old 01-04-2006, 05:24 PM   #1
Junkface
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Join Date: Oct 2005
Posts: 509
Default Anti-aliasing problems in The Longest Journey and Grim Fandango

I seem to experience problems with anti-aliasing in both these games. At 8x anti-aliasing The Longest Journey seems fine, until you enter certain screens, such as April's closet, where the hotspots and so on all change over to the new scene, but the previous scene continues to be rendered. Lower levels of anti-aliasing don't have this problem, but instead create random blocks of blurring on the backgrounds and interface. Grim Fandango is less severe, in that there's only a problem in 8x anti-aliasing (the characters all completely disappear.)

Has anyone else had problems like this? I have a GeForce 6600GT, 81.98 drivers, Windows XP and the original British release of The Longest Journey.
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