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Old 12-14-2005, 04:39 PM   #2
Wormsie
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Quote:
Originally Posted by AudioSoldier
Fan games are shit. Full stop. Why? Because the teams lack the necessary resources. Moreover, anyone good enough to make a half-decent game is likely to be already employed, considering the videogame world is as increasingly popular as it is. And don't try and tell me that anyone working on any fangame would turn down a position working for a games company.
Maybe they would. Let's say you have a good writer, who wants to make an adventure game.

There's your problem. No game studio would let him make one! There's no other route than going independent. Besides, look at projects such as Rise of the Hidden Sun. The developer has been employed by the comics industry (if I remember correctly) but these days he does something different for a living (beats me what). He works on the game on his spare time.

And btw, I think this is pretty good art.



And this fangame (or to be more precise, amateur adventure game, as it's not a sequel to an existing franchise or anything) contains pretty good music. And other stuff is pretty good, too. It's better than half-decent at least.

Besides, you make it sound as if development studios are desperately hunting for workforce, promising them gold and diamonds for making games, but in fact, the workers are pretty much cattle. Baaa!
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