Quote:
Originally Posted by fov
It was also the first game that had a "detail" meter that you could crank up or down - if it was higher the game might run slower, but there were details like moving water in streams, and more townspeople walking around. If you put the detail down, these things weren't there (but the game ran faster). I wish games today had these options...
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They do. It's called changing the resolution, texture detail level and polygon density
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