Quote:
Originally Posted by Jakek
I think I've mentioned it before, but using the clamp and rubber duck with a bandaid from a pair of gloves to get a key in a subway always seemed silly. That's from The Longest Journey, by the way.
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I really have to agree with you there. The Longest Journey was decent, but I didn't see anything truly epic about it (Compared to King's Quest and The Gabriel Knight series).
What I don't understand is why Dreamcatcher dropped the project that Jane Jensen was working on. I dislike most of their games. Coming from her, I was expecting something great and combined with Dreamcatcher's graphics...
That was a bad decision, IMO.