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Old 06-25-2005, 03:21 AM   #11
squarejawhero
Epinionated.
 
Join Date: Dec 2004
Location: London
Posts: 5,841
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Well, it's lessened it. I like my games to be more tactile than recent AG's. Myst IV had a good go at this - the ability to tap on objects to hear what they're made of, brushing at things or swirling water about. I think the limitations of its technology and interaction worked against it, though, which is where I feel recent 3D advances may help. You actually have more interaction within your environment in other genres than the genre which should really be about discovering an environment through as many simulated senses as possible - be it directional sound or options available to interact.
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