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Old 03-29-2005, 10:44 AM   #20
AFGNCAAP
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Join Date: Nov 2003
Location: Poland
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Quote:
Originally Posted by Wormsie
That's not what I meant. Allow me to be clearer: "You can have a very good story, but only tell it through cutscenes, and in between cutscenes the player is occupied by little side quests. That is bad."
To me, it's bad because it's overused, not bad by definition. If the little side quests are as well written/designed as the main story, I'm OK with it.
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