Thread: AGS vs SLUDGE
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Old 03-28-2005, 03:21 PM   #50
After a brisk nap
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It's starting to come across that way, and I think that's unfortunate. There is a sense among some people in the AGS community that the WME community is hostile to AGS. There's no sense confirming that suspicion.

Generally, AGSers concede that AGS isn't the perfect engine for every person and every purpose, and welcome alternatives and competition. I'm sure most WME people feel the same way.

What I like about AGS is that it's easy to play around with, to put together something that is starting to look like a real game. It gives novices confidence and ambition. Yes, that means that there's a lot of newbie games, but some of those newbies go on to make better games, which might not have existed if the only alternatives were clean, scripting based engines like SLUDGE, AGAST and WME.
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