Thread: AGS vs SLUDGE
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Old 03-22-2005, 11:04 AM   #27
Golan
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Join Date: Mar 2005
Posts: 26
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from the Sludge FAQ #6
6: Why not 24-bit colour? Simply because SLUDGE was developed in 16-bit colour mode, so it stuck. Maybe, if there's enough call for it, 24-bit colour will be available as an option later... but increasing the size of data files so much for the sake of smoother gradients seems like too high a price to pay for the moment.

Quote:
Originally Posted by Dragonrose
If you want to make a high resolution, full colour game and have complete control over every bit of data, than SLUDGE might be for you.
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