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Old 03-13-2005, 11:00 AM   #7
Bastich
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Join Date: Oct 2003
Location: USA
Posts: 1,169
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I find it funny that wanting an immersive, cinematic experience led to no visible interface, yet the character will wave around a blue beam of light to find items to interact with. So much for immersiveness, eh?

I'd rather have the simple head turning of other games. It works much better to keep you in the game, and only needed a little tweaking to avoid some of the annoyances past implementations had.
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