I'm also leery of an episode pay-structure for games--at least, not at the prices (around $5 per game) Gumshoe is charging. I'd think about it if it were much cheaper--more like the price of a song download from a music service. And I'm not sure it'd be worth it to a game developer to pursue that kind of revenue . . .
I can't say I
played the game. In a massive fit of procrastination one night, I loaded up a few minutes of the free tutorial, couldn't figure anything out because I had my popup blocker on, and quit in total frustration.
But I thought Jack's piece was an accurate description of the first ten minutes of . . . my non-experience.
A really fair feature.