And why does a Vampyre Story appeal more?
I'm not disagreeing, but I'm trying to work out what it is. The setting? The graphical style? The fact that it doesn't feel the need to deal with 'adult' themes in a sexual/violent way? I suspect that it's a mixture of all of those, along with the comic potential where appropriate. Perhaps we're going the wrong way about making adventure games, then, and shouldn't be feeling the need to commit to the kind of themes prominent in other genres, thus alienating a large target audience?
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RLacey | Killer of the Thread™
I do not change to be perfect. Perfect changes to be me.
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