Tom King
Staff Bio[heading]
Tired of the repercussions caused by neglect and irresponsibility, Tom is presently trying to invent some sort of time machine (after multiple failings with both phone booths and DeLoreans) to allow unlimited hours of gaming in only five “real world” minutes.
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Tom’s first computer was a Commodore 64 with which he spent hours pouring over text adventures from Infocom, or graphic adventures such as ‘Farenheit 451’ and ‘Amazon’, watching in mounting excitement as the 1541 drive painted the screen.
Although he thoroughly enjoys the adrenaline rush from an adventurous FPS (NOLF anyone?) and enjoys jumping around with puzzly platformer’s, (but steadily refuses to trudge through stat-heavy RPG’s), Tom’s all-time favorites are pure adventure games.
Articles by Tom King:
RHEM review
Got Game's newest turns out to be little more than a long-winded Myst clone.
Nightlong review
Tom King takes a look back at this overlooked Blade Runner-esque third-person adventure.
Escape to a Dream - A Commentary on Adventuring
Tom King reveals why we may be as enamored with adventure games as we are with our dreams.
Nancy Drew: Secrets Can Kill review
The famous teen sleuth is brought to life in her first interactive adventure, though the result doesn't do her legacy justice.