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Emily Morganti

Staff Bio
Avatar fov

Emily is a freelance writer and adventure game enthusiast who lives in Northern California. Writing samples, deep thoughts, and a disturbingly large volume of dollhouse pictures can be found on her website. Follow her on Twitter @fovlet.

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Articles by Emily Morganti:


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1954 Alcatraz review Article

1954: Alcatraz review

Its compelling period setting is rock solid, but too many problems prevent this dual-character adventure from taking off.

Review score - 2.5 Read the review » Mar 17, 2014
Broken Age - Act 1 review Article

Broken Age - Act 1 archived preview

It may be only half a game, but Tim Schafer's highly-anticipated genre return offers double the charm of most adventures.

Broken Age preview Article

Broken Age preview archived preview

We had a Double Fine Adventure at the studio's San Francisco office, with a preview of Broken Age and an interview with Tim Schafer to show for it.

That Dragon, Cancer Article

That Dragon, Cancer archived preview

The bravest young hero faces the fight of his life in this poignant true story chronicled by his father.

The Unfinished Swan review Article

The Unfinished Swan review

This artistic black and white storybook adventure paints a beautiful if unrefined experimental picture exclusively on PlayStation 3.

Review score - 3.5 Read the review » Aug 23, 2013
Gone Home review Article

Gone Home review

Not only can you go home again, it's well worth the effort when the journey is as rewarding as this exploration-based story game.

Review score - 4.5 Read the review » Aug 16, 2013
Gone Home preview Article

Gone Home preview archived preview

Our first look at this haunting '90s-era exploration mystery about lost family proved to be well worth writing home about.

1954: Alcatraz preview Article

1954: Alcatraz archived preview

With Daedalic's prison break adventure counting down the months until release, designer Gene Mocsy unlocked many new details in our GDC preview.

The Night of the Rabbit GDC preview Article

The Night of the Rabbit archived preview

With the release of Matt Kempke's promising fantasy adventure dawning soon, we leapt at the chance to see Daedalic show the game in action.

GDC 2013: Myst Post Mortem Article

GDC 2013: Robyn Miller’s Myst Postmortem

As controversial as ever decades after its release, co-creator Robyn Miller reveals the origin story of Cyan's best-selling adventure of all time.

Read more Apr 19, 2013
Journey feature Article

GDC 2013: Designing Journey

At GDC, visionary designer Jenova Chen shared his team's own journey in creating their masterpiece of multiplayer exploration and discovery.

Read more Apr 5, 2013
The Cave review Article

The Cave review

Exploring the murky depths of Ron Gilbert's offbeat adventure unearths a host of puzzles, easily-spelunked platforms, and satirical black comedy.

Review score - 4 Read the review » Feb 4, 2013
Reperfection: Volume 1 Article

Reperfection: Volume 1 review

It isn't very long and it certainly isn't perfect, but the tragic storyline in this brief time-twisting adventure will keep you coming back for more.

Review score - 3 Read the review » Jan 25, 2013
The Cave interview Article

Exploring The Cave with Double Fine’s JP LeBreton and Chris Remo interview

Braving the depths of Ron Gilbert's new side-scrolling adventure, we had lots of help in finding our way.

Read interview Jan 4, 2013
Chaos on Deponia Article

Chaos on Deponia review

The colourful cartoon trilogy picks up where it left off with another trashy, fun-filled adventure, but it recycles some of its predecessor's problems.

Review score - 3.5 Read the review » Nov 26, 2012

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