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Evan Dickens

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Articles by Evan Dickens:


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Post Mortem review

Microids' detective adventure can't be considered anything but a disappointment.

Review score - 2 Read the review » Jan 27, 2003

Countdown Rebuttal

The rest of the staff responds to Evan's list of top 20 adventure games.

Read more Jan 24, 2003

Mark Crowe interview

Read interview Dec 18, 2002

Tony Tough and the Night of the Roasted Moths review

This Halloween-themed cartoon adventure is far more treat than trick.

Review score - 4 Read the review » Nov 11, 2002

IF Week Part 5: So You Want to Write IF?

Read more Sep 25, 2002

IF Week Part 4: Five IF Personalites

Read more Sep 24, 2002

IF Week Part 3: The Top Five IF Games

I will count down the top five games that have been given birth in the IF community since 1995, and also list five honorable mentions. Start with these ten games and you'll be well on your way to discovering the wonder of interactive fiction!

Read more Sep 23, 2002

IF Week Part 2: A History of Interactive Fiction

Read more Sep 22, 2002

IF Week Part 1: An Introduction to Interactive Fiction

Read more Sep 20, 2002

We Already Hate Your Game

Read. And think.

Read more Aug 9, 2002

Dark Fall interview

Evan Dickens interviews Jonathan Boakes, chief of XXv Productions and creator of the promising new first-person adventure Dark Fall.

Read interview Jun 4, 2002

Tex Murphy: Under a Killing Moon review

Tex Murphy steps out of the third-person view of Martian Memorandum into first-person FMV in this landmark private eye adventure.

Review score - 4.5 Read the review » May 21, 2002

Starship Titanic review

The humor of Douglas Adams is translated into a very odd and unique first-person adventure that succeeds on the visual front, but fails to be fun and playable.

Review score - 2 Read the review » May 20, 2002

Rick Gush, designer of the Kyrandia games interview

Evan Dickens sits down for an interview with Kyrandia designer Rick Gush for his thoughts on adventure gaming.

Read interview May 20, 2002

Corey Cole interview

We look back at Quest for Glory with Corey Cole, one half of the brilliant husband-wife team that designed the classic adventure series.

Read interview May 20, 2002

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