K R Parkinson has been a gamer his entire life, and became a dedicated adventure game fan after discovering Riddle of the Sphinx at CompUSA in the summer of 2002.
When not gaming, he can be found writing, reading, and reading about writing, and occasionally, programming.
Though more limited in scope and puzzle types, this mini-campaign delivers a tighter story focus than its full-season predecessors.
This story-lite isometric indie adventure cooks up a tasty dish of exploration and puzzle-solving in a charming alien world.
The entirely live-action FMV thriller has plenty of twists and turns, but never rises above a barely-interactive film experience.
Laden with symbolism, this surreal half-hour exploration of misery is certainly unique but its best ideas are never given the chance to age.
The end of the world is just the beginning for robot survivors in this lovely indie adventure with a surprising amount of heart.
An improved second iteration of the paranormal thriller captures the essence of alternate reality gaming and never lets go.
The 1998 screwball comedy adventure from Russia gets all dolled up for its Western debut, but is flagged for a few too many design breakdowns.
Although story and characters are given short-shrift, this escape-the-room adventure toys with charming puzzles and nostalgia-inducing fun.
The truth is right here: there are puzzles and paranormal phenomena aplenty in this substantial alternate reality game.
Carol Reed's eleventh mystery tries something a little novel, but its lacklustre story overshadows its brighter moments.
Puzzle lovers are in luck with Paul Cuisset's new sci-fi adventure, but will rarely be put to a serious test.
The art style provides a visual feast, but a casual approach hurts this macabre adventure somewhat.
Back from the land of the dead, what was already a masterpiece is now a remasterpiece for all adventure fans to enjoy.
Your perspective on puzzling platformers may just be turned in unexpected ways in these two stylish offerings.
This 1996 parody offers a few amusing chuckles, but the absence of any real gameplay might leave even the most die-hard Myst hater feeling what the title implies.