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Articles by Ben Chandler:

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A Look at Graphics: Establishing the Scene

Ben explains how an introductory shot can make a powerful first impression in setting the stage for the action to come.

Read more Sep 25, 2017
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A Look at Graphics: Other Dimensions

Next stop: the Twilight Zone, as Ben explains how art can transport players to the outer limits of imagination at just a glance.

Read more Aug 28, 2017
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A Look at Graphics: Details in the Distance

Ben takes a closer look at backgrounds far away, revealing their subtle but important contributions to adventures.

Read more Jul 24, 2017
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A Look at Graphics: Character Design in Silhouette

An outline alone can tell us much about a character (or not), and Ben explores how it's done in pixel form.

Read more Jun 26, 2017
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A Look at Graphics: Framing an interactive painting

Picture frames aren't just for walls, as Ben explains their importance in games to direct player focus.

Read more May 19, 2017
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A Look at Graphics: Lighting the Way

In our ongoing exploration of videogame art, Ben Chandler illuminates a very basic principle we so often take for granted.

Read more Apr 14, 2017
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A Look at Graphics: Using Lighting to Convey Mood

Acclaimed artist Ben Chandler launches an ongoing article series with an illuminating first topic.

Read more Mar 10, 2017