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Comment on Gamescom 2015 round-up: Part 2 article:
Burge
Aug 31, 2015

@Jay Tholen Graphics and especially animations look great mate but it’s waaaaaay to surreal and trippy for me.


Comment on Gamescom 2015 round-up: Part 2 article:
Jackal Jackal
Aug 31, 2015

With The Devil’s Men, the Follett game Pillars of the Earth, and the new Gantefohr adventure also in the works, I wouldn’t be counting out Daedalic any time soon, Advie. They aren’t even developing AER internally.


Comment on Gamescom 2015 round-up: Part 2 article:
Advie Advie
Aug 31, 2015

Daedalic is riding the shark as the rest of the companies, my faith is demolishing.  and ttg wins a round each and every day.

once i was the biggest supporter of Daedalic sooner mayhap the greater oppose(r).

i made promise at the AER earlier preview, and no shakers laws this time.

i just hope/pray i am wrong at my assumptions.


Comment on Gamescom 2015 round-up: Part 1 article:
Advie Advie
Aug 31, 2015

soo awesome promising releases for the rest of the year, that could turn this boring year (so far) into an extraordinary one.

Hehe,  Fenton at ‘Port Saeid’, any news about him meet Sisi,  to celebrate the new Suez canal extension. LOL.


Comment on King's Quest: Chapter 1 - A Knight to Remember article:
aeonfluxx75 aeonfluxx75
Aug 28, 2015

@Syn, totally agree.  I will eventually purchase this however, once more eps release.  The only thing I hate more than cartoon style graphics are episodic release formats.


Comment on Gamescom 2015 round-up: Part 2 article:
Jay Tholen Jay Tholen
Aug 28, 2015

Dropsy dev here. Thanks for including us! :0)

I gotta note that the Gamescom build was a bit old and missing a few quality-of-life features, so I’d agree that it was a bit slow/unusual. That said, I’m a bit miffed at the art nitpicks, as the game’s ornate visual style have gone over very well with most critics. Whatever the case, I hope the full game changes the writer’s mind when it’s out.


Comment on Shades of Black article:
chrissie chrissie
Aug 22, 2015

Perhaps a fair review but ‘different courses for different horses’ as I really loved the game & far more than previous ones which I’ve enjoyed none-the-less!
One of Mikael’s ‘trademarks’ in his games seems to be lots of expansive derelict buildings to search which are personally my bugbear & there was only the one less expansive derelict house in this game (to my joy) with many alternative & unusual locations to explore instead!
To disagree, I did think that the dominatrix fitted into the story quite well to portray as subtly & inoffensively as possible the mind-set of the ‘villain’ without going down the path of making this game X-rated!
Yes, I do agree that occasionally you didn’t know what to do next but I found the hint system helped without leading you by the hand & overall found Shades of Black to be an excellent game in that I was completely hooked from start to finish.
The only downside was that I had to restart the game (on being completely hooked & forgetting to save) when I encountered a slight bug where on combining items in the inventory if you accidentally double-click the screen will ‘freeze’ & the only option is to go back to an earlier save which I didn’t have when it happened!


Comment on Shades of Black article:
after a brisk nap
Aug 21, 2015

Hah! I visited that sun-cannon tower in Ă…tvidaberg just a few weeks ago, and thought it would make a great location for an adventure game. While first-person puzzlers aren’t my cup of tea, using real Swedish location photos (though in some cases obviously photoshopped) has always seemed to me like a really cool distinguishing feature.


Comment on King's Quest: Chapter 1 - A Knight to Remember article:
syn syn
Aug 19, 2015

the game looks like it might be pretty fun but geez i hate cartoon style graphics.  i completely lost interest in monkey island series after they went the cartoon looking route after i think the 2nd one.  it just seems too childish, i wish they went with a more serious look influenced by like kq5/6.  it just seems too kiddie looking to me. also grahams voice is terrible. what is with wanting to make main characters wimpy and whiney.  it sorta worked with roger wilco i guess, but graham was always more serious like when they started to show him in vga /etc.  shrug.


Comment on Alum article:
kamil950
Aug 17, 2015

You can buy this Alum with other games for 1.99$ (before price increase) +potential VAT in the Indie Gala Monday Bundle 73 .

https://www.indiegala.com/monday


Comment on Bunker: The Underground Game article:
Jackal Jackal
Aug 16, 2015

What assumption? What inheritance? The lack of voice acting is a negative—for this game—in the reviewer’s opinion. Full stop. Whether that’s a consensus view is irrelevant. My point was merely that for the many who care about such things, they’ll be thankful it’s clearly listed. Those that don’t are free to ignore it, just like any other pro/con in every other review.

If you disagree that this particular game would be better with voice acting, by all means volunteer that viewpoint. (Would require playing it, of course.) But you’re objecting on some sort of misguided principle. It’s a perfectly valid criticism of any game, regardless of a developer’s limitations. Nothing cheap about it. But we do, out of respect for developers, note such limitations where we feel they exist.


Comment on Bunker: The Underground Game article:
Tad Tad
Aug 15, 2015

And for many more it holds no baring on a game. Yes, it should be mentioned, but to inherit it automatically as bad seems rather assumptions on the reviewers part.


Comment on Anna's Quest article:
mataku
Aug 15, 2015

Excellent voice acting? really? i thought the majority of the acting, especially for the main character, was bland and almost amateurish. Only young Winfriede’s VA sounded like she had some actual emotion in her performance. Made me wish we played more of the game as her instead of the pupil-less Anna.


Comment on Bunker: The Underground Game article:
Jackal Jackal
Aug 14, 2015

The review text duly notes that this is a solo effort and that the lack of voice acting is understandable. But if it’s a lesser end result because of it, it’s our obligation to say so. For many people, no voice acting isn’t just a negative, it’s a deal-breaker.


Comment on The Talos Principle: Road to Gehenna article:
incometrader
Aug 14, 2015

I especially loved the puzzles in the star room as they require you to master some of the more advanced mechanics.

Surprisingly the recording device is only used once and mobile platform never used not that I’m complaining.

Like the original game I used a walkthrough for the stars only as the actual puzzles are all solvable without and only one puzzle needed several revisits.



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